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Steam api dll missing bioshock infinite
Steam api dll missing bioshock infinite






  1. #Steam api dll missing bioshock infinite install
  2. #Steam api dll missing bioshock infinite update
  3. #Steam api dll missing bioshock infinite archive
  4. #Steam api dll missing bioshock infinite software

#Steam api dll missing bioshock infinite software

  • Bioshock Infinite Restore Steam Api Code Delivery Cannotįor instance, a faulty application, steamapi.dll offers been deleted or misplaced, damaged by destructive software current on your Personal computer or a damaged Home windows registry.
  • Added "Copy depth buffer during frame" option in D3D12/Vulkan to enable/disable costly depth buffer copies (check this when artifacts are visible, e.g.
  • Added error popup when selected file is not a valid preset.
  • Added support for recursive effect and texture search paths (by appending "/**" to the path).
  • Fixed setup tool not always using most up-to-date compatibility and effect package lists.
  • Fixed incorrect resource type in D3D9 "init_resource" ReShade API events when surface was replaced.
  • Fixed compute shader using depth not working in some D3D11 games when placed at the very top (e.g.
  • Fixed occasional depth buffer flickering in Half Life 2 games (e.g.
  • Fixed crash in MPC-HC and other D3D9 applications using video.
  • Changed check for ReShade.ini to only occur when ReShade is not loaded by proxy (named d3d9.dll/dxgi.dll/opengl32.dll/.)įixes ReShade not loading in FiveM when no ReShade.ini was created in the FiveM directory.
  • #Steam api dll missing bioshock infinite archive

  • Fixed setup tool sometimes showing an archive corruption error message even though the archive is fine.
  • Fixed crash during application analyzing phase.
  • Note: The ReShade 5.2 setup tool takes care of migrating any Vulkan installation done with a previous ReShade version, so no need to uninstall old versions first.

    #Steam api dll missing bioshock infinite install

    Reworked Vulkan installation (for the last time) to install globally again (but ReShade now checks if a ReShade.ini was created in the application directory and only loads if that is the case).Removed option to disable replacement with INTZ format from "Generic Depth" settings overlay in D3D9.Improved multi-threading performance of log message construction.Improved performance of built-in "Generic Depth" add-on.Changed method with which to receive DLL load notifications for better compatibility with anti-cheat software.Added support for quads primitive topology type in OpenGL.Added support for "GL_ARB_vertex_program" and "GL_ARB_vertex_buffer_object" OpenGL extensions.Added warning log message when add-ons are still loaded when ReShade is unloaded (since this may cause a crash on exit).Fixed crash on exit in D3D10/11/12 VR games due to device possibly being destroyed before VR swapchain.Fixed incorrect handle being passed to "init_resource" ReShade API event for D3D9 vertex buffers.Fixed mouse and/or keyboard input not working in some games using DirectInput (e.g.Fixed rendering effects during the frame not working when render target format does not match back buffer format.

    #Steam api dll missing bioshock infinite update

  • Fixed changing HDR color space not recompiling effects to update "BUFFER_COLOR_SPACE" definition.
  • Fixed "IDXGISwapChain::ResizeBuffers" implementation not ignoring "DXGI_ERROR_INVALID_CALL".
  • Fixed error when closing immediate command list in Farming Simulator 2022 (and presumably Prepar3D).
  • Fixed red and blue color channel being switched in some textures in Amnesia: Rebirth, SOMA and other OpenGL games.
  • Fixed artifacts in Dragon's Dogma: Dark Arisen when last effect is writing using sRGB render target view.
  • Fixed hang in Dragon's Dogma: Dark Arisen when changing areas.
  • steam api dll missing bioshock infinite

    Fixed rendering to textures with a greater height than width failing in Vulkan.Fixed black menu screen in Call of Duty 1.Fixed crash when "ID3D12Device::CopyDescriptorsSimple" is called with render target view descriptors.Fixed crash in Cyberpunk 2077 when launching with GOG overlay enabled.

    steam api dll missing bioshock infinite

  • Fixed crash in Borderlands 2 when switching resolution.
  • Fixed deadlock in Star Wars: The Force Unleashed 2.







  • Steam api dll missing bioshock infinite